Playground v3.5 Help - VSMOKE Run Status
VSMOKE Dispersion Run Status Help Page
VSMOKE Dispersion Run Status Help Page
Playground v3.5 Help > VSMOKE Pathway > Dispersion Run Status
previous: VSMOKE Dispersion Inputs Page
Run Time
Run Time
Runtimes are highly variable.
NOTE: There are two high-performance LINUX computers devoted to Playground runs. Each run uses four processors. There is a scheduler that controls how many runs can run at the same time. Excess runs are queued up and run on a first come first served basis.
Run Progress - the Run Progress bar is not proportional to run times.
Run status - details the run's start time, status, run time, and time until the next status update is shown.